Planning Process

Inhibited Rose and Process

For this piece I wanted to animate a yellow rose growing in AutoDesk Maya. I wanted to animate something one would find in the real world flourishing in a virtual world to speak on the human interactions we sometimes find in artificial spaces. Like a blossoming rose, connections might grow but there is still a disconnect to them in the real world. There is a palatable beauty that is not quite tangible yet, the opportunity for it to grow is sometimes valuable enough.

 

I was inspired to create this piece based on my own experiences communicating in a virtual space. The rose speaks on the beauty found in online friendships and relationships. We pride ourselves on living in a digital world, yet we do not want to admit any real connections made in a virtual space either.

 

The rose speaks on the beauty found in online friendships and relationships. We want to be ourselves on living in a digital world, yet we do not want to admit any real connections made in a virtual space either. Time is explored via animation to signify interactions over time that are sometimes slow and awkward to bloom, as well as when these interactions are flourishing and building smoothly. The delicate nature of the flower represents the vulnerability people might be willing to disclose in the comfort of a virtual space vs a real one..

 

 

 

 

 

 

 

 

Conversation with Jon Rathman when he discusses the distance and reluctance between people in a fake world like Second Life where they are generally less inhibited, and still push limits they wouldn't in real life.

 

Reactions to: Stryl, Hito. 1989-2013. Lecture given at Serpentine Marathon.

I also really liked how Hito discusses that the internet is here and there, it's offline and online. Its inescapable and also attackable. It's sometimes more of a hindrance than a help. A single hack can stop entry and entrances in the physical world. The internet can be terrorizing. The internet was supposed to bring people together and in a way it has but it has caused us to lose our connection to one another and our ability to relate in a multitude of ways to one another.

 

Notes on Ian Cheng Entropy Wrangler

We have the ability to talk from anywhere at anytime to try and fill a loneliness within ourselves, and then get stuck in the baby oil next to the phone in Chengs piece, worried that too much has been built up to go outside the bag. The possibility of instant connection lends itself to a lack of communication and an inability to be satisfied. The pipe dreams are often not what they seem in virtual space.

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Sophie Kahn

 

From: Fragmented Bodies Anti-Utopias

I love how beautiful and poetic her pieces are as well as how realistic. Her pieces feel like they are living and breathing in the same spaces we are inhabiting.

 

Kouhei Nakama

Citroen Metropolis BMW ad
 

I think its interesting how this artist was inspired by Metropolis as I find that a beautiful film as well. I love how this artist has made us feel like we are moving in space by controlling the particles and their color scheme here.

 

Mike Pelletier

Nature Morte Video Still 

 

I  appreciate this artist's craft for modeling and realism and then also the lack of sentimentality towards the pieces too, with his creative play and exploration of animation.

 

Inspiration for this piece:

Exercise in Character Rigging.

Animation made with AutoDesk Maya.
Song sample is OMD:::: Souvenoir (Moby Remix)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Planning Process

Exercise in Character Rigging.

This animation was created with MakeHuman, Autodesk Maya, Blender and Adobe Premiere Pro.


Music sampled from Phantogram "When I'm Small" and Madonna "Vogue."

© 2019 by Chelsea Simmons